Critique – Cyberpunk 2077

After five months of playing it, credits are rolled on Cyberpunk 2077. My feelings on the game are deeply mixed. At one point it was my most anticipated game, then it released in the state it did and I just refused to engage with it. Five years later, and with Phantom Liberty out I finally […]

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Critique – Starfield

Starfield is the first game in a very long time that has just wholly enraptured me. It is a game defined by contradictions. Full of dated design language that undermines its ambition it still somehow lives up to the promise of a grand space adventure unlike any other. Bethesda just build these simulated worlds that […]

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Kehah

On September 25th, 2007 a litter of puppies was born in Holden, Utah. I was nine years old. Their mom was a Sheltie named Kaloa and their father an American Eskimo named Glacier. My understanding is that my grandparents hadn’t planned on them, but there they were.   My grandmother, hoping to find a good home […]

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2021 Games of the Year

This list took me two years to write. I don’t even know. I still didn’t find time for everything. As for that list of games that I missed that I might, eventually, get around to trying. maybe: DISHONORABLE MENTIONS Twelve Minutes: I am compelled to write about this game, but I have nothing good to […]

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Critique – Ghostwire: Tokyo

Ghostwire: Tokyo feels like a game without direction. While the reasons for this are not public one might take a few guesses at the departure of game director Ikumi Nakamura and the Bethesda acquisition as playing some part. From start to finish Ghostwire spins its wheels on a broad ghost fighting concept that never truly […]

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critique – Atomic Heart

Atomic Heart is not for everyone. The convoluted open world design alone an issue that hampers a good portion of the games pacing and the moment-to-moment fun. Add to that story issues that are difficult to assign to any one point of failure it is difficult to tell someone to just put up with it […]

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